Fallout 4 Survival Build Guide: The Juggernaut
This guide is for players tackling Fallout 4 on Survival Mode without using Power Armor or stealth mechanics. The Juggernaut build emphasizes high Endurance and Strength, melee combat, and raw survivability. You’ll focus on taking hits, dishing out punishment, and maintaining mobility and resilience across the Wasteland.
SPECIAL Stats (Starting Build)
• Strength – 6: Melee damage, carry weight, and access to Armorer
• Perception – 3: Allows for Awareness and optional Rifleman later
• Endurance – 7: High HP, Life Giver, and chem resistance
• Charisma – 3: For Lone Wanderer
• Intelligence – 4: Access to Medic and Chemist
• Agility – 2: Just enough for Action Boy
• Luck – 3: Enables Bloody Mess and basic crit bonuses
Key Perks to Focus On
Survivability:
• Lone Wanderer – Boosts damage resistance and carry weight
• Life Giver – HP boost and passive regeneration
• Adamantium Skeleton – Prevents limb crippling
• Solar Powered – Sunlight regen and stat boost
Melee Damage:
• Big Leagues – Major melee damage boost
• Rooted – Bonus defense and melee damage when standing still
• Bloody Mess – Flat damage boost and fun visuals
Utility:
• Armorer – Craft and mod armor for defense
• Medic – Heals more HP from stimpaks
• Chemist – Enhances chem duration
• Action Boy – Improves AP regen for VATS and sprint
Recommended Weapons and Armor
Weapons:
• Grognak's Axe – Fast and bleeds enemies
• Super Sledge – Devastating late-game weapon
• Power Fist – Strong early-game unarmed option
• Explosive Bat/Sword – Crowd control options
Armor:
• Full Heavy/Combat Armor with Ballistic Weave
• Focus on Damage Resistance and Carry Weight
Survival Tips
• Always cook food for healing and buffs
• Use chems like Buffout, Psycho, and Jet smartly
• Sleep regularly to save and avoid fatigue
• Use cover and aggressive mid-range tactics—don’t just tank everything
Level-By-Level Perk Progression (Level 2–100)
Level | Perk to Choose |
2 | Big Leagues 1 |
3 | Life Giver 1 |
4 | Armorer 1 |
5 | Lone Wanderer 1 |
6 | Big Leagues 2 |
7 | Medic 1 |
8 | Life Giver 2 |
9 | Rooted 1 |
10 | Armorer 2 |
11 | Toughness 1 |
12 | Big Leagues 3 |
13 | Chemist 1 |
14 | Adamantium Skeleton 1 |
15 | Lone Wanderer 2 |
16 | Life Giver 3 |
17 | Action Boy 1 |
18 | Rooted 2 |
19 | Medic 2 |
20 | Armorer 3 |
21 | Toughness 2 |
22 | Big Leagues 4 |
23 | Chemist 2 |
24 | Bloody Mess 1 |
25 | Adamantium Skeleton 2 |
26 | Lone Wanderer 3 |
27 | Solar Powered 1 |
28 | Rooted 3 |
29 | Action Boy 2 |
30 | Medic 3 |
31 | Chemist 3 |
32 | Armorer 4 |
33 | Toughness 3 |
34 | Bloody Mess 2 |
35 | Solar Powered 2 |
36 | Big Leagues 5 |
37 | Adamantium Skeleton 3 |
38 | Lone Wanderer 4 |
39 | Medic 4 |
40 | Rooted (maxed) |
41 | Chemist 4 |
42 | Action Boy 3 |
43 | Bloody Mess 3 |
44 | Toughness 4 |
45 | Solar Powered 3 |
46 | Cap Collector 1 |
47 | Cap Collector 2 |
48 | Scrapper 1 |
49 | Scrapper 2 |
50 | Intimidation 1 |
51 | Intimidation 2 |
52 | Intimidation 3 |
53 | Lead Belly 1 |
54 | Lead Belly 2 |
55 | Lead Belly 3 |
56 | Toughness 5 |
57 | Refractor 1 |
58 | Refractor 2 |
59 | Refractor 3 |
60 | Refractor 4 |
61 | Refractor 5 |
62 | Cap Collector 3 |
63 | Strong Back 1 |
64 | Strong Back 2 |
65 | Strong Back 3 |
66 | Strong Back 4 |
67 | Aquaboy |
68 | Basher 1 |
69 | Basher 2 |
70 | Basher 3 |
71 | Basher 4 |
72 | Intimidation (max) |
73 | Scrounger 1 |
74 | Scrounger 2 |
75 | Scrounger 3 |
76 | Scrounger 4 |
77 | Fortune Finder 1 |
78 | Fortune Finder 2 |
79 | Fortune Finder 3 |
80 | Fortune Finder 4 |
81 | Awareness |
82 | Toughness (max) |
83 | Medic (max) |
84 | Armorer (max) |
85 | Life Giver (max) |
86 | Basher (max) |
87 | Strong Back (max) |
88 | Action Boy (max) |
89 | Bloody Mess (max) |
90 | Refractor (max) |
91 | Solar Powered (max) |
92 | Chemist (max) |
93 | Scrounger (max) |
94 | Fortune Finder (max) |
95 | Lead Belly (max) |
96 | Pickpocket 1 |
97 | Pickpocket 2 |
98 | Pickpocket 3 |
99 | Pickpocket 4 |
100 | Unused - Player Choice |